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Environment Map to World

Overview

The Environment Map to World tool transforms HDR environment maps into immersive 3D worlds. It allows users to translate lighting and background data into a complete environmental scene, providing control over the spatial layout and atmospheric depth while producing varied results with the use of a random seed value.

Tool Inputs

Environment Map to Worldtab

Inputs:

  • Reference Environment Map: The environment map used as reference to create the world.
  • Foreground Elements: Single world description of foreground elements that will be excluded in a different mesh.
  • Quality: The generated meshes quality.
  • World Type: Choose between “Outdoor” and “Indoor“.
  • Seed: A random number used for generating varied outputs with identical inputs. For instance, two worlds with different seeds, might differ even with the same reference environment map and foreground elements.