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Tools

Tools Menu

UE Editor Environment

Navigate to the UE Editor main Toolbar and open "Tools". There you will find the StudioTwin section where you will locate the Environment Toolkit.

Context Browser

Texture2D

Texture2D Asset Action

This is available only on Image to Environment Map generation. Assuming you already imported a 2D image in your Content folder, navigate to the imported Texture and right-click on it. You can locate the "Image to Environment Map" action. When you press it , the "Image to Environment Map" tab, will launch with the texture already selected as reference image input.

TextureCube

TextureCube Asset Action

This is available only on Environment Map to World generation. Assuming you already imported an environment map in your Content folder (or created one with our tool), navigate to the imported TextureCube and right-click on it. You can locate the "Environment Map to World" action. When you press it , the "Environment Map to World" tab, will launch with the texture cube already selected as reference environment map input.

Environment Toolkit features

This section outlines the core features of Environment Toolkit. Explore each page for more details, practical examples, and technical insights: