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Environment Map to World

Overview​

The Environment Map to World tool transforms HDR environment maps into immersive 3D worlds. It allows users to translate lighting and background data into a complete environmental scene, providing control over the spatial layout and atmospheric depth while producing varied results with the use of a random seed value.

Tool Inputs​

Environment Map to World tab

Inputs:

  • Reference Environment Map: The environment map used as reference to create the world. Supported resolutions are “4096x2048”, “3840x1920”, “2048x1024” and “1920x960”.
  • Foreground Elements: An optional single-word foreground element to extract into a separate mesh. Extraction is not guaranteed.
  • Quality: The generated meshes quality.
  • World Type: Choose between “Outdoor” and “Indoor“.
  • Seed: A random number used for generating varied outputs with identical inputs. For instance, two worlds with different seeds, might differ even with the same reference environment map and foreground elements.
  • Custom Name: An optional name for the generated world. Leave it blank to use the default name.